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Writing Custom Source Pops


ofer

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Hi! I bumped into a problematic scenario with POPs. I have a POP network with particles emmited from a geometry object. The geometry is dynamic and a new point is added to it every once in a while. I want to birth one particle per point, but I have no way to know when a new point it added.

So, I can't write a correct expression in the "Impulse Activate" parameter of the source POP. This way I can't control the number of particles birhed in my sim.

I tried using VOPs to create a custom source POP, but I don't think it is possible. Maybe I should use the HDK? Maybe there is a better solution?

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