kio0o Posted March 10, 2022 Share Posted March 10, 2022 Hey guys, I have a particles simulation wrapping around a sphere (with min_pos) , I need to prepare a render for Nuke, which has the simulation unwrapped 360 degrees (as HDRI), do you have any idea how to do it? Basically the unwrapped simulation needs to work as a texture in nuke where the compositor will be able to wrap it back to a sphere (an eye of a character). Quote Link to comment Share on other sites More sharing options...
dleonhardt Posted March 10, 2022 Share Posted March 10, 2022 You can use the VR Camera to render out 360 degree pictures. Quote Link to comment Share on other sites More sharing options...
kio0o Posted March 11, 2022 Author Share Posted March 11, 2022 Thank you! I tried putting a camera in the sphere and rendering a spherical 360 degrees projection and it's doing the trick, but I will wait for compositing to confirm. Quote Link to comment Share on other sites More sharing options...
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