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make circle out of polygons procedurally

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To make a circle out of primitive, I need to manually select the primitives/edges/points, then press T, then right click choose Make circle or Shift+C, which creates an edit node. But when the geometry changes (number of primitives) it's a mess.

I have grouped the primitives procedurally, but I do not know how to make circle out of this group procedurally. Any idea?


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