Khikmatillo Posted March 20, 2022 Share Posted March 20, 2022 Hi, Until now i have made simple effects by watching tutorials, but after I understood that watching tutorilas is not helpful to become professional , so I decided, now , I am going to make ground impact effect, but I have some problems , first one is , I do not know how to change normal directions of every particle , second one is that how to particles move in POP Network, Please share your experience , here reference link ground.hipnc Quote Link to comment Share on other sites More sharing options...
Follyx Posted March 20, 2022 Share Posted March 20, 2022 (edited) in wich direction should the particle tend to direct with its normals? If it should be completeley random use an attrib noise. Or a wranglenode, i.e. like so: @N = rand(@Ptnum)); Also go further to dev this rand function. Have a look into the Web for further usage and/or examples. Edited March 20, 2022 by Follyx Quote Link to comment Share on other sites More sharing options...
Khikmatillo Posted March 20, 2022 Author Share Posted March 20, 2022 (edited) Particles should hit the ground turn by turn , (to the different places of ground ) like reference Edited March 20, 2022 by Khikmatillo Quote Link to comment Share on other sites More sharing options...
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