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Ground Impact


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Hi, Until now i have made simple effects by watching tutorials, but after I understood that watching tutorilas is not helpful to become professional , so I decided, now ,  I am going to make ground impact effect, but I have some problems ,

first one is , I do not know how to change normal directions of every particle , second one is  that how to particles move in POP Network, Please share your experience  , here reference link 



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in wich direction should the particle tend to direct with its normals? If it should be completeley random use an attrib noise. Or a wranglenode, i.e. like so: @N = rand(@Ptnum)); Also go further to dev this rand function. Have a look into the Web for further usage and/or examples.

Edited by Follyx
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