rashwan Posted March 28, 2022 Share Posted March 28, 2022 Hey all . I have a simple scene . Trying to collide the flip particles with a very thin layer. its not working good and i lose all the volume . If i extrude this thin layer it work very good but i cant extrude it because the flip must collide with the outer layer . Any ideas to collide with thin layer ?! I have attached a very simple scene for test Thanks all Thin_Collision.hip Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted March 29, 2022 Share Posted March 29, 2022 Hey dude, Try decreasing the Collision Separation on the flip object Right now your collision looks like this: and it looks like this with a collision separation of 0.025 1 Quote Link to comment Share on other sites More sharing options...
Jsmidlow Posted June 24, 2022 Share Posted June 24, 2022 On 29/03/2022 at 2:54 PM, ParticleSkull said: Hey dude, Try decreasing the Collision Separation on the flip object Right now your collision looks like this: and it looks like this with a collision separation of 0.025 I have a collision geometry inside the flip. So collision is like a core. And flip goes inside the geo, thought I ve played around with collision separation Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted June 24, 2022 Share Posted June 24, 2022 Maybe you can reverse the collision direction with the invert sign? Quote Link to comment Share on other sites More sharing options...
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