davide445 Posted May 12, 2022 Share Posted May 12, 2022 I'm a bit ashamed to ask, but is something I seems not be able to solve. Having the attached mesh Blade_align.fbx, where seems the pivot is not centered and also most importantly the axes are wrongly rotated. The object has also strange orientation. I remember there was a C4D beautiful tool to automatically set pivot position in the volume center of mass, and also align the axis to the object main simmetry. In Houdini I seems not being able to achieve anthyng related to axes, I was able to just reset the pivot using the Transform node. Someone can please give me a hint. Quote Link to comment Share on other sites More sharing options...
tamagochy Posted May 12, 2022 Share Posted May 12, 2022 If object packed just unpack it and all reset automatically Quote Link to comment Share on other sites More sharing options...
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