forbidden14 Posted May 19, 2022 Share Posted May 19, 2022 Hey all, I'm trying to match the animated detail attrib from the mocap stream to the blendshapes in the mesh via the characterblendshapes. I've managed some vex to match some of the channel names. Is there some sort of wrangle that would match the detail attrib to the blendshape? Or am I missing a step? Thanks in advance, this is my first time messing with blendshapes in this way. Quote Link to comment Share on other sites More sharing options...
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