pighead Posted May 21, 2022 Share Posted May 21, 2022 (edited) Hi, I'm trying to find a way to render the Cd attribute of my particles using RedShift. Ideally I would like to find a way using the material attribute and not assigning a material at the node level. What I'm experimenting with right now is coloring my fluid sources using a color node then assigning my material using a material node. Then in my matnet I'm creating a vopnet using RS material builder, within the vopnet I then use a "RS Color user data" with the attribute = Cd (I've also tried with ParticleAttributeLookup). I can't get any colors being rendered using RedShift, I've tried to find tutorials and read the documentation but I can't get my head around it. If you have any suggestions Thanks Edited May 21, 2022 by pighead Quote Link to comment Share on other sites More sharing options...
Librarian Posted May 22, 2022 Share Posted May 22, 2022 (edited) @pighead I have only Redshift for 18 Demo maybe it Helps! I also think that Entagma have some tutorial on that Topic check ... Edited May 22, 2022 by Librarian Quote Link to comment Share on other sites More sharing options...
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