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How to render colours of particles using RedShift

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I'm trying to find a way to render the Cd attribute of my particles using RedShift.

Ideally I would like to find a way using the material attribute and not assigning a material at the node level.

What I'm experimenting with right now is coloring my fluid sources using a color node then assigning my material using a material node.

Then in my matnet I'm creating a vopnet using RS material builder, within the vopnet I then use a "RS Color user data" with the attribute = Cd (I've also tried with ParticleAttributeLookup).

I can't get any colors being rendered using RedShift, I've tried to find tutorials and read the documentation but I can't get my head around it.

If you have any suggestions :)



Edited by pighead
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