garf Posted July 13, 2022 Share Posted July 13, 2022 I've got a lot of geo being imported into my scene and it turns out there are many duplicates. Does anyone have any neat ideas how to whittle them down to a single instance? I've packed them and then I was thinking of building an array of point positions for everything and then removing all but one instance of said position. Any ideas? Cheers Quote Link to comment Share on other sites More sharing options...
Atom Posted July 13, 2022 Share Posted July 13, 2022 If they are packed, they are just points. Try a simple fuse to remove ones near each other. Quote Link to comment Share on other sites More sharing options...
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