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Viewport Matte Blocker

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Is there a way to create a viewport mask object, just for quick flipbooking of objects going behind another object?

Say if I had real footage of a tree trunk in my background camera plate - I want to flipbook an object going behind this tree.. Can I use a cylinder in place of the tree trunk and set this object to be invisible in the viewport, but also hide whatever passes behind it?

Dare I say it.. Like Maya's `use background` viewport shader.

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