Jump to content

change velocity vector pass to be relative to camera


Recommended Posts

Hello I`ve already solved this problem.

 to change the velocities lops prim pass (in compositin) to be relative to the camera. I didn`t notice you could use the vector cop to change the orientation, and then I created a flat colour that was linked to camera velocity and subtracted that.

Edited by Drunkenpanda
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...