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change velocity vector pass to be relative to camera

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Hello I`ve already solved this problem and wanted to remove the post but could not find how to remove the post.

 to change the velocities lops prim pass (in compositin) to be relative to the camera. I didn`t notice you could use the vector cop to change the orientation, and then I created a flat colour that was linked to camera velocity and subtracted that.

Edited by Drunkenpanda

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