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Connecting points by "id", issue!


Masoud

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That's because all your IDs are unique. Add can only connect a series of points that share the same ID. Try altering your wrangle to this and observe the result.

if (@ptnum==0){i@id = 0;}
if (@ptnum==1){i@id = 0;}
if (@ptnum==2){i@id = 0;}
if (@ptnum==3){i@id = 1;}
if (@ptnum==4){i@id = 1;}
if (@ptnum==5){i@id = 1;}
if (@ptnum==6){i@id = 2;}
if (@ptnum==7){i@id = 2;}
if (@ptnum==8){i@id = 2;}

I often use Add following a trail sop out of particle system to create lines from a particle in motion. Trail count becomes line length in that type of setup.

Edited by Atom
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  On 10/27/2022 at 1:18 PM, Atom said:

That's because all your IDs are unique. Add can only connect a series of points that share the same ID. Try altering your wrangle to this and observe the result.

if (@ptnum==0){i@id = 0;}
if (@ptnum==1){i@id = 0;}
if (@ptnum==2){i@id = 0;}
if (@ptnum==3){i@id = 1;}
if (@ptnum==4){i@id = 1;}
if (@ptnum==5){i@id = 1;}
if (@ptnum==6){i@id = 2;}
if (@ptnum==7){i@id = 2;}
if (@ptnum==8){i@id = 2;}

I often use Add following a trail sop out of particle system to create lines from a particle in motion. Trail count becomes line length in that type of setup.

Expand  
i@id = @ptnum % 3;

 

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