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attribute increasing by 1 each frame


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Suppose I have a particle that keeps generating every frame from an object.
When the particle is generated, it has an attribute of some kind, and that attribute is 1 at the frame when the particle is generated.
Is there any way to add 1 to that attribute every frame after it occurs?

For example, suppose that the PARTICLE occurs at frame 15.
Five frames later, at frame 20, that attribute would be 6.

I would appreciate it if someone could tell me how to do this.

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