jisun Posted January 5 Share Posted January 5 I want to give color gradation value to the extrude side made of extrude node. How do I find the length of the side? Quote Link to comment Share on other sites More sharing options...
uakin Posted January 5 Share Posted January 5 Adding uv before extruding, you can ramp according to v@uv.x results. Quote Link to comment Share on other sites More sharing options...
jisun Posted January 5 Author Share Posted January 5 26 minutes ago, uakin said: 압출하기 전에 uv를 추가하면 v@uv.x 결과에 따라 램프할 수 있습니다. Thanks. But I want to give zscale to random length and 0-1 for each extrode. Quote Link to comment Share on other sites More sharing options...
uakin Posted January 5 Share Posted January 5 53 minutes ago, jisun said: Thanks. But I want to give zscale to random length and 0-1 for each extrode. In the "texture coordinates" section of Polyextrude, you should set the style to Unit Square. Quote Link to comment Share on other sites More sharing options...
jisun Posted January 5 Author Share Posted January 5 10 minutes ago, uakin said: In the "texture coordinates" section of Polyextrude, you should set the style to Unit Square. Are you a genius? Thank you so much. Perfect. 1 Quote Link to comment Share on other sites More sharing options...
hannes603 Posted January 6 Share Posted January 6 Or do this extrude_color_along_uv_ramp.hip Quote Link to comment Share on other sites More sharing options...
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