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Cut smoke object with collider


edversicherung

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Hey guys. I want to cut a smoke object with a collider so the collider leaves a gap in the smoke and advects it slightly. managed to get the advection stuff going but

the smoke always closes after the collider. i used a trail sop to build like a wall behind the collider and i works okayish but there must be a better way of doing this. also i cant get rid of the flickering

when the collider goes through the smoke. maybe some one has an idea how to solve this stuff.

smokegif.gif

SmokeTrail.hiplc

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  • 2 weeks later...

you can also sample the density only at the first frame of the sim with $F==1 (if you have solve on creation frame checked, otherwise add 1), that way it also cuts a trail into the density field but due to the advection a bit of smoke might go into the trail again which feels a little more natural imo, ofc it depends on the desired look

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