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flip big simulation issue


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Hey Guys, i have a litte issue with that sim here.

after 200 Frames, the breaking wave overtakes the boat itself and end up in a spherical shape, which i find pretty unreal looking.

Is there anything what i can do to get a more realistic wave at the front of the  boat ?

Cheers and thanks!

Unbenannt.JPG

test_scene.hip

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Is that correct that your boat has a length of 50 meters? And the boat becomes quite slow at frame 200 and the waves do not slow down so it looks okay to me. And maybe you should increase the height of the flip box to avoid that the particles leave the volume.

Edited by haggi
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