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Redshift missing shaders


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Picking up another studios' project and all their RS shaders are coming in as add nodes instead of material builder nodes.

It's an old version of RS 3.5.04. But we rolled back to that version. Haven't been able to confirm the Houdini version, but we're trying it on a version supported by that version of RS. Anyone have ideas about why the shaders wouldn't come thru?

RS Lights and cameras have no problems.

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You can confirm the Houdini version by dropping the HIP file onto notepad. Some of it will come up as garbage, but a lot of it is ascii readable text. You should be able to view the saved version.

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This is more to do with your redshift version than your houdini version. You need to make sure to do a manual install of the exact RS version compiled for your Houdini build, including whether its a Python3 build. You won't be able to inspect RS nodes or use the RS Material Builder until the right version is installed.

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