madebygeoff Posted July 25 Share Posted July 25 Picking up another studios' project and all their RS shaders are coming in as add nodes instead of material builder nodes. It's an old version of RS 3.5.04. But we rolled back to that version. Haven't been able to confirm the Houdini version, but we're trying it on a version supported by that version of RS. Anyone have ideas about why the shaders wouldn't come thru? RS Lights and cameras have no problems. Quote Link to comment Share on other sites More sharing options...
Atom Posted July 26 Share Posted July 26 You can confirm the Houdini version by dropping the HIP file onto notepad. Some of it will come up as garbage, but a lot of it is ascii readable text. You should be able to view the saved version. 1 Quote Link to comment Share on other sites More sharing options...
Gloria Jimena Posted August 15 Share Posted August 15 (edited) Please let me know how you fix the add(+) nodes. I updated the Redshift version and now all my materials have the add symbol and they are not showing at all Thank you Edited August 16 by Gloria Jimena I solved the problem Quote Link to comment Share on other sites More sharing options...
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