Masoud Posted August 7, 2023 Share Posted August 7, 2023 Hi guys, My geometry in a close-shot view seems ok, but in a long-shot view, as you can see in the image below, Houdini shows the edges as triangular. How can I fix it? Thanks for helping. Quote Link to comment Share on other sites More sharing options...
hannes603 Posted August 8, 2023 Share Posted August 8, 2023 we need a scene to check... maybe try 'remove backface' on the geometry node. Quote Link to comment Share on other sites More sharing options...
bengaet Posted August 8, 2023 Share Posted August 8, 2023 you probably need to adjust the clipping planes, hover over the viewport, hit 'D' and in the Camera-Tab set 'Homing Auto Adjusts' to 'Neither Clip Plane' and enter custom values for the clip planes, you probably want to increase the near clip plane (left value) if you are getting weird artefacts in large scenes. Quote Link to comment Share on other sites More sharing options...
Masoud Posted August 9, 2023 Author Share Posted August 9, 2023 Hi guys, As I said, there is no issue when I zoom in. The problem appears when I zoom back. I changed the camera clip planes, but still had the same issue... Quote Link to comment Share on other sites More sharing options...
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