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RBD transform pieces issue with deforming object

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Hey folks.

I have a geo which is deforming and gets activated over time in a rbd sim.

Afterwards i want to use transform pieces but getting weird behavior when deforming the high res geo.

I guess its because of the pieces getting deformed but not fitting the animation of the rbd sim. I attached a simplified version of the simulation, would be nice if someone could take a look. cheers!




Edited by edversicherung
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