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Rman Dshad From Camera


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I want to create a .dshad file that's rendered from my camera.

I usually do this by making a light and channel refing all the paramater to match

my camera. Then I turn "generate final image" off in the specific tab of my

rman rop.

Is there a way i can avoid creating this extra light and use my camera instead?

many thanks

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What I usually do is that I make surface shader with Pz pipe into Cd and render my geo with it applied from camera.

If you're looking for mantra-like "-Z" option ... to make deep shadow map... hmm it won't help, sorry.

cheers,

sy.

Edited by SYmek
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Yes, you can do this. In the Renderman ROP you can do it.

The primary image you can throw away since there is no way to specify all you need here, but you can get one of the Aux Files to render out the deep shadows....

file: mydeepshadow.dsh.tex

device: deepshad

variable: deepopacity

Yup yup yup..

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