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Fluid surface "rest position" problem


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I create a lava simulation with the "Flip configure lava" node, then convert it to VDB and convert it to a polygon. Since the points are constantly changing, I cannot listen to it with "rest position", which causes things like the "noise map etc" I use to move differently in each frame. How should I use "rest position" in this case?

 

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Edited by apollo11
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