philippecounter Posted April 10, 2024 Share Posted April 10, 2024 Hello I try to transfer a scene from houdini to blender (sadly for the moment i can't do what i want with karma). For the exemple I made a simple scene, in wich i try to transfer points information to use it in blender geo node (position, pscale and orient). For position and pscale, everything works fine, but for the orientation, i can't figure it out how to do it... I try this entagma tutorial, but it doesn't work properly on my scene for the orientation... Any ideas ? (here you can find the scene files : https://philippe_petitpas.fromsmash.com/H18ziH4BtS-ct 1 Quote Link to comment Share on other sites More sharing options...
philippecounter Posted April 11, 2024 Author Share Posted April 11, 2024 I found the problem At first, when i exported the peach model which i modeled in blender, i didn't "apply" the transformation... In case, if anybody need to transfer the orient to blender, that's how i did it : 1 Quote Link to comment Share on other sites More sharing options...
Librarian Posted April 11, 2024 Share Posted April 11, 2024 fix 1 Quote Link to comment Share on other sites More sharing options...
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