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Houdini orientation to Blender Geo node


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Hello smile.png

I try to transfer a scene from houdini to blender (sadly for the moment i can't do what i want with karma).
For the exemple I made a simple scene, in wich i try to transfer points information to use it in blender geo node (position, pscale and orient). For position and pscale, everything works fine, but for the orientation, i can't figure it out how to do it... I try this entagma tutorial, but it doesn't work properly on my scene for the orientation...

Any ideas ? (here you can find the scene files https://philippe_petitpas.fromsmash.com/H18ziH4BtS-ct

JkLu0ib.png

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I found the problem :) 

At first, when i exported the peach model which i modeled in blender, i didn't "apply" the transformation... 

In case, if anybody need to transfer the orient to blender, that's how i did it

 

 

Capture d'écran 2024-04-11 054829.png

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