catchyid Posted April 17 Share Posted April 17 hi, the alembic rop out node has a checkbox to "Create Shape Nodes" (so it's either on or off). I have a situation where for some packed primitives I want to write both "transform" and "shape", and other packed primitives I want to write only "transform"? Is this possible? Quote Link to comment Share on other sites More sharing options...
ftaswin Posted July 22 Share Posted July 22 You can. Pure transform works well if you dont have deforming points (eg: character anim or cloth simulation). So instead of Deform Geometry, Use Transform instead. Shape node can be created automatically via path prim attribute, eg: /box/boxShape Make sure you have transformation information stored, eg: using Packed Objects Quote Link to comment Share on other sites More sharing options...
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