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How can I simulate two (or more) boats in a large ocean?


Masoud

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Hi guys,

I want to simulate two (or more) boats in a large ocean, so I tried to use the "Wave Tank" from the shelf, but it creates a following fluid around one of them, and I don't know how should I add the second (or third) one to the sim.

Most of the tutorials show how to make it with one boat.

I think I should merge the "Particle Fluid Masks" of them..!

 

I would appreciate any ideas.

Two Boats.gif

 

Two Boats_02.hip

Edited by Masoud
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You could convert those boats as vdb to be use as a colliders. I highly recommend to do some prep work before to them such as convert that geo as convex hull in a static frame, then using point deform to get them back in place. 

other than that the geo can be use as colliders individually inside dops, or merge them in sops. 

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