Andre24 Posted May 10 Share Posted May 10 Hello, i have created a sim with a big explosion inside a tall building and i also have a rain simulation outside, i was wondering how i can transfer the velocity from the pyro into the popnet in order to make the rain react with the "blast" of the explosion when it first starts, thank you! Quote Link to comment Share on other sites More sharing options...
Sepu Posted May 11 Share Posted May 11 pop advect volumes allow you to grab the velocity from your volume to move your pts. Quote Link to comment Share on other sites More sharing options...
Andre24 Posted May 11 Author Share Posted May 11 7 hours ago, Sepu said: pop advect volumes allow you to grab the velocity from your volume to move your pts. Thanks for your help, it’s working fine! Quote Link to comment Share on other sites More sharing options...
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