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pyro sim


djtrashcap1

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Hi guys have tried many methods but cannot get this to work.

I want to essentially get bubbles inside a vdb. Problem is its not a flip sim so I dont have moving points - just a VDB from a pyro sim
I  would like to get points moving inside of the volume as if the were bubbles. When advecting particles in a pop sim all points are pushed outside of the vdb immediately or with less force they simply dont fill the shape well enough so Im not able to use it.

Anyone know how to help with this?

here is a file with the pyro, its a very basic example
Would be amazing <3
~~
https://www.dropbox.com/scl/fi/glnmmu8nor4gm5g6912m3/Pyroflip_RR_OD.hip?rlkey=syj4sj4arlnja1twcv47cqkl1&st=s86rss2y&dl=0

Edited by djtrashcap1
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