djtrashcap1 Posted July 24 Share Posted July 24 Hi guys trying to get my head around an effect like this Here is a link to the animation: https://www.instagram.com/p/C2aXOIeMYRm/ It looks like a flip sim guided through a spline perhaps but not sure how you would go about creating something like that, looks really alive. Quote Link to comment Share on other sites More sharing options...
Librarian Posted July 24 Share Posted July 24 @djtrashcap1 try this and search for particles and A Source filaments, filament solver advectbyfilaments. You have in the Help Files Filaments Example. Quote Link to comment Share on other sites More sharing options...
Atom Posted July 24 Share Posted July 24 That looks very low-res. A lot of that looks like running a simulation backward. I think they may have sandwiched some close colliders to keep the fluid inside the grooves. 2 Quote Link to comment Share on other sites More sharing options...
djtrashcap1 Posted July 24 Author Share Posted July 24 3 hours ago, Librarian said: @djtrashcap1 try this and search for particles and A Source filaments, filament solver advectbyfilaments. You have in the Help Files Filaments Example. Thanks this is really helpful <3 Quote Link to comment Share on other sites More sharing options...
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