vivimagic Posted September 5 Share Posted September 5 I have this mosaic like object which I have fractured via voronoifracture node. Simple but effective setup, but I am trying to get each individual piece to have a slight random rotation. Any help on how can I achieve this? Quote Link to comment Share on other sites More sharing options...
tamagochy Posted September 5 Share Posted September 5 you need to pack them, add randomize sop where you randomize orient and then add this to primintrinsic transform Quote Link to comment Share on other sites More sharing options...
vivimagic Posted September 6 Author Share Posted September 6 (edited) 13 hours ago, tamagochy said: you need to pack them, add randomize sop where you randomize orient and then add this to primintrinsic transform Thank you for your help. What is "primintrinsic transform" Is that a Tranform node with some linked code in rotation? Got any screenshots or videos on how I can use this method for this case please? Edited September 6 by vivimagic Adding screenshot Quote Link to comment Share on other sites More sharing options...
Librarian Posted September 6 Share Posted September 6 Maybe this Solution , you just need to tweak and adjust . primint.hipnc 1 Quote Link to comment Share on other sites More sharing options...
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