Jump to content

Random rotation on Prim objects from fracture?


Recommended Posts

I have this mosaic like object which I have fractured via voronoifracture node. Simple but effective setup, but I am trying to get each individual piece to have a slight random rotation. 
Any help on how can I achieve this?
 

Annotation 2024-09-05 185907.jpg

Link to comment
Share on other sites

13 hours ago, tamagochy said:

you need to pack them, add randomize sop where you randomize orient and then add this to primintrinsic  transform

Thank you for your help. What is "primintrinsic  transform" Is that a Tranform node with some linked code in rotation? Got any screenshots or videos on how I can use this method for this case please?

Annotation 2024-09-06 093602.jpg

Edited by vivimagic
Adding screenshot
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...