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Particle Transforms Geometries


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Hey,

   I have an aproach to solve the things above. I have a vornoi fractured geo and I need to transform the pieces by particle simulation.

So all the pieces different.   So the points would have orient attribute which will determine all the rotations of the pieces. 

I tried fransform pieces node but it's not working well for me.particleTransformsGeo_v01.001.hip

How could it be easily solved ?

Could it use pscale too ?

 

Thanks in advance.

G

Edited by gemini
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