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Trace In Hdk?


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Are you trying to do ray marching or some sort of ray intersection? You question doesn't really make sense without more context.

Okay. I want to calculate a distance between current point of geometry and intersection of ray projected from this point along the normal with geometry (same as we can do with Ray SOP/Point Intersection Distance)

I see a bunch of GU_Ray* :)

Edited by hoknamahn
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