Masoud Posted February 21 Share Posted February 21 Hi everyone, I'm looking to simulate Flip-Fluid dynamics around a round shape like a sphere, torus, or similar objects—rather than a flat tank or river. Does anyone know of a good tutorial or have any tips on achieving this effect? Here are some examples of links: Thanks for helping. Quote Link to comment Share on other sites More sharing options...
haggi Posted February 21 Share Posted February 21 (edited) I'd say you could try it the same way it's done in bifrost. They create a vector field and use this instead of the normal gravity force. Something like this could work (if you watch it on Vimeo, there should appear a link to a hip file): Edited February 21 by haggi 1 Quote Link to comment Share on other sites More sharing options...
Masoud Posted February 22 Author Share Posted February 22 Thank you Haggi Quote Link to comment Share on other sites More sharing options...
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