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Is it possible to simulate fluid dynamics around a spherical container?


Masoud

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Hi everyone,

I'm looking to simulate Flip-Fluid dynamics around a round shape like a sphere, torus, or similar objects—rather than a flat tank or river.

Does anyone know of a good tutorial or have any tips on achieving this effect?

 


Here are some examples of links:

 

 

Thanks for helping.

 

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I'd say you could try it the same way it's done in bifrost. They create a vector field and use this instead of the normal gravity force. Something like this could work (if you watch it on Vimeo, there should appear a link to a hip file): 

 

Edited by haggi
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