tamagochy Posted March 26 Share Posted March 26 Hey found this awesome foam https://80.lv/articles/vfx-artist-presents-a-photorealistic-ocean-foam-simulation-made-in-houdini/ As I never sim water much I curious if anybody know how this setup build? Quote Link to comment Share on other sites More sharing options...
sipi Posted April 19 Share Posted April 19 (edited) The motion of the foam layer reminds me of 2D fluid sims. Maybe the foam particles are advected by a 2D fluid sim. I don't see the foam's motion in the water. The water can be a simple grid with displacement. The foam particles would also get this displacement in post to match the waving motion of the water. Interesting how the little separate foam islands join into the main swirling foam. Maybe i'm wrong, but it seems like there are places where they just disappear as they join in... this could only mean one thing... but i don't know what. Just shooting in the dark. I love the shading and lighting of it. Edited April 19 by sipi Quote Link to comment Share on other sites More sharing options...
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