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Rigging A Horse


Sherif.Nagib

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Hey guys,

coming from XSI to see what Houdini's got to offer.. :)

So, I was trying to rig a horse using the Quadruped Autorig, and I'm stuck with what to do with foot/toe. For as you know, horses don't have multiple toes like cats and such. My concern is, what do I do with the extra toes I've got ?.. I tried to delete them from the rig guide but that didn't work, do I just push them aside or have them aligned with my middle/main toe or what ?

I just don't wanna do anything that would screw up the skinning/weighting process afterwards.

cheers !

******

EDIT : guys I have another question:

Isn't there any foot-roll controller ?.. You know.. the one that peels the foot of the ground, such as in Biped Rigs. I can't seem to find this one although I know it's essential and it should be there !

******

Edited by Sherif.Nagib
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Thanks for all your answers !

Michael : I can't find it, I tried searching the otls inside, there's the usual 4/5 fingers choice, but I can't take it down to one !

Hammy : Thanks.. I was thinking of the same thing about not weighting. I'm still new to houdini, so I'm just trying the autorigs for a start. But since you've mentioned it, are there any helpful resources that you'd suggest for learning about rigging in Houdini ?

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Yeah Hammy ! I'm actually following this tutorial while rigging the horse, that's a very good one.

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Now I have anotehr question guys :

Isn't there any foot-roll controller ?.. You know.. the one that peels the foot of the ground, such as in Biped Rigs. I can't seem to find this one although I know it's essential and it should be there !

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