Adarve Posted August 30 Share Posted August 30 Hello everyone, I hope you are well, what happens is that I have this problem with a flip, I create the surface with particle fluid surface and the surface looks like this, it seems that parts of the liquid are joining and separating making it look very ugly, I did not add any filtering to the particle fluid surface node, I hope someone can explain to me how to solve this, the particle separation I have is 0.006 flickeringflip.mp4 Quote Link to comment Share on other sites More sharing options...
RealYooRee Posted yesterday at 07:00 AM Share Posted yesterday at 07:00 AM if your particles are not flickering then most likely due to the meshing process. Trying to reduce the "Influence Scale" parameter on the particle fluid surface SOP or turn off "Dilate" and "Erode" on the filtering tab if you are giving it very high value. Quote Link to comment Share on other sites More sharing options...
tamagochy Posted yesterday at 05:09 PM Share Posted yesterday at 05:09 PM Looks like lowres sim Quote Link to comment Share on other sites More sharing options...
Atom Posted 22 hours ago Share Posted 22 hours ago Yep, lower your particle separation and re-sim before surfacing again. Quote Link to comment Share on other sites More sharing options...
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