Guest xionmark Posted January 25, 2008 Share Posted January 25, 2008 Greetings all, Once again one of my favorite issues raised it's ugly head at the facility I'm at, "Can we import/export files from Maya to Houdini?" ... oy! And of course, this was followed by the supe's question "Can you just save your Houdini file as a Maya file so I can work on it too?" ... :-0) Gack! So before I launch into writing a few SOPs to import & export Maya PDC files and Point Oven MDD files into Houdini, I'd thought I'd check again with the community and ask once more in case there's one out there that I don't know about. BTW: this will be a proper HDK SOP written in C/C++ for maximum performance. Anyone seen these little puppies out there already? Thanks! Mark Quote Link to comment Share on other sites More sharing options...
edward Posted January 25, 2008 Share Posted January 25, 2008 http://forums.odforce.net/index.php?showto...5895&hl=mdd Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted January 25, 2008 Share Posted January 25, 2008 http://forums.odforce.net/index.php?showto...5895&hl=mdd Hi Edward, Yes, I saw this post and looked at the code, haven't tried it yet but the thread looks like others have had problems. Besides, I want to write in C/C++ for good performance. Thanks though! Mark Quote Link to comment Share on other sites More sharing options...
eetu Posted January 25, 2008 Share Posted January 25, 2008 A proper and fast c++ implementation would be great, please go ahead! eetu. Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted February 18, 2008 Share Posted February 18, 2008 A proper and fast c++ implementation would be great, please go ahead! eetu. Hi there, Sorry, didn't mean your code wasn't proper, I think I was watching a Betty Davis movie and it slipped into my vernacular. Anyway, here's the start for these plugins: http://forums.odforce.net/index.php?showtopic=6516 Cheers! Mark Quote Link to comment Share on other sites More sharing options...
eetu Posted February 19, 2008 Share Posted February 19, 2008 Sorry, didn't mean your code wasn't proper, I think I was watching a Betty Davis movie and it slipped into my vernacular. Heh, I never thought of it that way, no worries A real HDK solution is a great thing to have. Thank you for sharing, I'll download it right now! eetu. Quote Link to comment Share on other sites More sharing options...
shikung444 Posted February 20, 2008 Share Posted February 20, 2008 Though its also very nice to have it as a python otl. Would the HDK version need to be recompiled for each new build of Houdini, or just if any major changes occur? Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted February 20, 2008 Share Posted February 20, 2008 Though its also very nice to have it as a python otl. Would the HDK version need to be recompiled for each new build of Houdini, or just if any major changes occur? I'm looking into it. Seems like the best of both worlds, but haven't tried it yet. Hopefully soon. Quote Link to comment Share on other sites More sharing options...
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