eetu Posted November 8 Share Posted November 8 Hi! I had a presentation on our Pax Dei world generation pipeline at the Everything Procedural Conference last April. If you're interested in large scale game world generation, procedural techniques, Houdini and Unreal, take a look! https://www.youtube.com/watch?v=Vlyt8lDx-Zk&t=5s 5 Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted November 8 Share Posted November 8 cool presentation! The world looks really nice. What has been the biggest challenge to solve for the world generation? Quote Link to comment Share on other sites More sharing options...
eetu Posted November 12 Author Share Posted November 12 On 11/8/2025 at 9:58 PM, Jesper Rahlff said: cool presentation! The world looks really nice. What has been the biggest challenge to solve for the world generation? Thanks! Phew, hard question. Maybe hardest is to keep the whole thing maintainable Things get more complicated as stuff is added, more combinations of things that can affect each other. What should be masking what. Quote Link to comment Share on other sites More sharing options...
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