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Crowd moving over each other


nielsm

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Hi!

I have a crowd simulation of ants that idle and walk, they are quite dense packed so to reduce intersections I want some to move on top of the others. Lets say when they are close to eachother I want one of them to move over the other agent.
A simple y position change will do it I think.

My setup is simple, I have a terrainproject and terrainadaption first to position the ants on the terrain. Then im thinking of using a popwrangle.

But wilst thinking it through I see multiple issues, getting the proximity to each other is simple. 
But how do I choose which on will move up? And what if mulitple points are in proximity of each other?

Does anyone have a good workflow for this? 

Thanks!

Edited by nielsm
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