luoqiulin Posted February 17, 2008 Share Posted February 17, 2008 i want rotate particle when $FF<100 i use $FF*10 but i want to stop it at frame 101 and keep the frame100 value how can i keep it? thank you Quote Link to comment Share on other sites More sharing options...
edward Posted February 17, 2008 Share Posted February 17, 2008 Use $FF < 100 in the Activate parameter? Quote Link to comment Share on other sites More sharing options...
Jason Posted February 17, 2008 Share Posted February 17, 2008 Use $FF < 100 in the Activate parameter? Or use: clamp($FF,1,100) Quote Link to comment Share on other sites More sharing options...
luoqiulin Posted February 18, 2008 Author Share Posted February 18, 2008 Or use: clamp($FF,1,100) thankyou here is a file l made but not rotate right i need the particle stop rotating when $TY<=0 thankyou here is a file l made but not rotate right i need the particle stop rotating when $TY<=0 rotatewrong.hip Quote Link to comment Share on other sites More sharing options...
Marc Posted February 20, 2008 Share Posted February 20, 2008 You can stop them from rotating by changing this : *clamp($TY,01,.1) to this : *clamp($TY,01,0). I'm not sure that's what you want, but it works for your setup. You might be better off trying to do your rotations inside pops though, since you'll have better control over what happens to it (ie, put the particles in a group when they collide and clamp the rotations). Hope this helps Marc Quote Link to comment Share on other sites More sharing options...
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