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Smoke Pyro which morphs into an object/shape


Ken_Fen

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Hi there,

Quite new to Houdini and trying to create a simple setup of an emitter (lets say a sphere) which produces smoke (simple going upwards) and a box which attracts smoke and gets its volume filled in.

I know that someone did something similar in the past:
https://vimeo.com/223556457?fl=pl&fe=sh

So I am trying to re-create something similar with a simpler setup (sphere emitter and box attractor) with the latest Houdini using latest nodes.

I am able to create the sphere emitter (in Geometry -> Pyro Source etc etc) and DOP Network with Pyro solver and Volume Source emitter etc etc... but then I get stuck on how to make the smoke to be attracted to the box. I tried a few things but not getting the desired effect so far.

Any idea how I can do this please? Any help would be appreciated!

Thanks!!

 

Edited by Ken_Fen
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