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Dripping wall (surface tension drips but veritcal only)


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Hi magicians,

How can I create something like this? (ref attached).
Idea is to be somehow realistic, but also art directable, I'm struggling to have some nice dripping, mostly vertical, falling within a FLIP sim.

So far I've played with surface tension, stick colision, viscosity, different emitters, and some custom forces, but still looks pretty messy.

Any thoughts?

Thanks!


image.thumb.jpeg.6323ef3f9982465a654df6941208925d.jpeg

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