caskal Posted 2 hours ago Share Posted 2 hours ago Hi magicians, How can I create something like this? (ref attached). Idea is to be somehow realistic, but also art directable, I'm struggling to have some nice dripping, mostly vertical, falling within a FLIP sim. So far I've played with surface tension, stick colision, viscosity, different emitters, and some custom forces, but still looks pretty messy. Any thoughts? Thanks! Quote Link to comment Share on other sites More sharing options...
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