caskal Posted Monday at 04:50 AM Share Posted Monday at 04:50 AM Hi magicians, How can I create something like this? (ref attached). Idea is to be somehow realistic, but also art directable, I'm struggling to have some nice dripping, mostly vertical, falling within a FLIP sim. So far I've played with surface tension, stick colision, viscosity, different emitters, and some custom forces, but still looks pretty messy. Any thoughts? Thanks! Quote Link to comment Share on other sites More sharing options...
Librarian Posted Monday at 08:45 AM Share Posted Monday at 08:45 AM use trick's on Your setup @caskal Quote Link to comment Share on other sites More sharing options...
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