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Flip velocity from ocean dies overtime. hip file attached


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It looks like velocity is not continuously injected, only in the 1st frame 1001. hip file attached. it's the default flip tank from the shelf tool to which I added ocean spectrum, and a grid to visualise.

Frame 1032 there is still something happening from earlier velocities, 

Screenshotfrom2026-04-0714-34-39.thumb.png.428f000d285b8f48014b2ef12ace3096.png

about 100 frames later it's already dead

Screenshotfrom2026-04-0714-34-55.thumb.png.9f6d3749ca3163cdb5bb77cf35ffd6cb.png

by frame 1240, it's almost dead quiet.

Screenshotfrom2026-04-0714-35-23.thumb.png.8bf9aa45f0811b7a749e548a3f814758.png

am I doing something wrong, how to Make sure velocity is continuously injected, not just the 1st frame 1001?

 

 

flip_from_ocean.hiplc

Edited by Coz_y_not
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