Netvudu Posted March 23, 2008 Share Posted March 23, 2008 (edited) Thinking on animating cards stuff I decided to give a try to the typical card pyramid. As expected, it Edited March 23, 2008 by Netvudu Quote Link to comment Share on other sites More sharing options...
Marc Posted March 23, 2008 Share Posted March 23, 2008 Instead of creating one less box, try thinking of it the other way around and creating one (ok, level# + 1) more box with an offset. So you build down instead of up. You could then follow the whole thing up with an xform that pushes it up a certain amount based on how many levels you have? I'm sure it's possible... I've never done it, but there's no reason it can't be done Quote Link to comment Share on other sites More sharing options...
Netvudu Posted March 23, 2008 Author Share Posted March 23, 2008 Thanks Marc. I BoxesByLevels.hipnc Quote Link to comment Share on other sites More sharing options...
eetu Posted March 24, 2008 Share Posted March 24, 2008 Here's a quick take with a box pyramid, done with expressions. It builds itself in a completely wrong order for a house of cards, but you can at least take the "# of levels" expression and use it to run your for each loops.. eetu. pyra01.hip Quote Link to comment Share on other sites More sharing options...
Marc Posted March 25, 2008 Share Posted March 25, 2008 Here's what I was thinking... I derived the number of copies from the number of levels. So you drag up the amount of levels you want and it will copy the correct amount of boxes to make 1 full level. There may be a better way mathematically speaking to end up at the right amount of boxes, but this works so what the hell. . pyra01_march.hipnc P.S. Thanks eetu for doing most of the work Quote Link to comment Share on other sites More sharing options...
Darric Posted March 25, 2008 Share Posted March 25, 2008 (edited) If I may be so bold, an arguably more Houdini'ish way of doing this (attached). No filthy filthy maths involved. Who am I kidding, if I could do everything with expressions I would. pyramid.hip Edited March 25, 2008 by Darric Quote Link to comment Share on other sites More sharing options...
Marc Posted March 25, 2008 Share Posted March 25, 2008 oh sure... it's better if you want to use multiple copies and... er.. stamping and stuff. Nicely done. Quote Link to comment Share on other sites More sharing options...
Netvudu Posted March 25, 2008 Author Share Posted March 25, 2008 oh wow. Thanks everyone. Marc and eetu solutions are impressive but even if I Quote Link to comment Share on other sites More sharing options...
Marc Posted March 25, 2008 Share Posted March 25, 2008 You guys make me feel stupid every time. Am I supposed to thank you for that? Don't worry, you'll get used to it. I certainly have... :oneeyedsmiley02: Quote Link to comment Share on other sites More sharing options...
eetu Posted March 26, 2008 Share Posted March 26, 2008 How does one realizes that a square root has to be used? I mean, what Quote Link to comment Share on other sites More sharing options...
Darric Posted April 1, 2008 Share Posted April 1, 2008 The funny thing is that my first instinct tends to be to opt for the more mathsy/expression-driven options, and it's only because I was aiming for a maths-free approach - seeing as Marc and eetu had already provided perfect examples - that I settled on the method there. But yeah, Houdini's certainly big on the "more than one way to shave a leopard" thing. Quote Link to comment Share on other sites More sharing options...
aracid Posted April 1, 2008 Share Posted April 1, 2008 Dont worry Netvudu darric actually sees the world as numbers i sat next to him for a year and Only once did i every understand what he was talking about, and that was when he was pointing at something outside the window Quote Link to comment Share on other sites More sharing options...
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