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Vellum Animated Attribute Streamer


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Vellum reads SOP point attributes once at sim init, then runs entirely in DOP space with no link back to the source SOP. Animated Cd, animated stiffness masks, time-varying pin weights,  all silently dropped from frame 2 onward. The standard fixes (hand-rolled popwrangle microsolver, separate cache + Geometry Wrangle DOP, learning that microsolvers don’t run on the creation frame) are nontrivial plumbing. 

This HDA is that plumbing in one click. Same popwrangle-in-Pre-Solve pattern SideFX 

Free download: https://kleer001.github.io/funkworks/vellum_attr_stream

Houdini 19.5+, any edition.

FX users: a build script is included to compile the HDA clean under your own license. 

More free tools at https://github.com/kleer001/funkworksuses internally for muscleupdatevellum. 

Edited by kleer001
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