Yundaz Posted 8 hours ago Share Posted 8 hours ago I've been struggling to work on an effect that I'm trying to create which is basically a slowmotion ball leading into a soccer goal net in bullet time. The part I'm struggling the most with isn't the simulation aspect but the net rope shapes themself, the knots and getting the shape to then interract with objects without it fallin appart. Anybody ever build one of these type of things, something similar or know where I could learn in on it? Many thanks! Quote Link to comment Share on other sites More sharing options...
fencer Posted 3 hours ago Share Posted 3 hours ago What if to play with cloth, set thickness to knot size and add deformed net later. It might be more flexible and faster to work. football_net_collision_v01.hipnc football_net_collision_v01.hipnc 1 Quote Link to comment Share on other sites More sharing options...
Yundaz Posted 3 hours ago Author Share Posted 3 hours ago Fencer coming to the rescue once more, thats clever! I'll have a look into this. I then could have more control with the stretch too I imagine and just up the fps for slomo in comp Quote Link to comment Share on other sites More sharing options...
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